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- Fixed Image List Algorithm (FILA)A backtrack algorithm for solving tiling problems
- Optimal Play of the Farkle Dice Game
- Maximizing Win Probability in the Game of Farkle
- Tracking the States of a Set of Objects by PartitionAn Introduction to the Partition Container
- Solving Polyomino and Polycube Puzzles Algorithms, Software, and Solutions
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Monthly Archives: August 2016
Maximizing Win Probability in the Game of Farkle
Image by Matt Busche using modified povray source by Piotr Borys Neller and Presser modeled a simple dice game called pig as a Markov Decision Process (MDP) and used value iteration to find the optimal game winning strategy1. Inspired by … Continue reading
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