{"id":22,"date":"2010-08-29T07:02:28","date_gmt":"2010-08-29T07:02:28","guid":{"rendered":"https:\/\/www.mattbusche.org\/blog\/?p=22"},"modified":"2011-10-26T05:01:57","modified_gmt":"2011-10-26T05:01:57","slug":"crooked-dice-in-facebook-super-farkle","status":"publish","type":"post","link":"https:\/\/www.mattbusche.org\/blog\/article\/crooked-dice-in-facebook-super-farkle\/","title":{"rendered":"Crooked Dice in Facebook Super Farkle?"},"content":{"rendered":"<p><img decoding=\"async\" src=\"http:\/\/www.mattbusche.org\/images\/crooked\/crooked.jpg\" alt=\"Crooked dice\" class=\"graphic\" \/><\/p>\n<p>I modified my Zilch strategy generation software to model the scoring rules for the Super Farkle game available at Facebook.  I wasn&#8217;t previously a Facebook user so I created my account just to try out my strategy.  Over several days, I played about 180 games of Farkle and was winning about 55% of the time.  But I&#8217;m not sure if this means much for a few reasons.<\/p>\n<p><!--more--><\/p>\n<p>First, almost everyone I played, played very well.  I guess this makes sense since in Super Farkle you play for chips; and if you don&#8217;t play reasonably well, it will be very difficult to win enough chips to play at the higher stakes tables.  The people I played against rarely made strategy errors that cost more than a few points.  One notable exception was the common mistake of taking two-ones on an opening roll instead of just one-one.  This play returns 57 fewer points for your expected score and it occurs with enough frequency to be significant in a typical game.  But in general, I was impressed with how closely people played to the strategy that maximizes expected scores &mdash; especially at low turn score states.  So if my strategy offered any advantage at all, it was probably very slight and I doubt 180 games was enough to make a clear differentiation.<\/p>\n<p>Second, in Super Farkle whoever forms the table rolls first.  The average score for a well-played Super Farkle turn is just under 550 points.   One can argue the disadvantage to the player going second is half that or about 275 points.   (Why don&#8217;t they just roll to see who goes first?)  To make a fair test of the strategy, I should have played half my games by forming a new table, and played the other half by joining an existing table, but my competitive nature just wouldn&#8217;t allow me to concede 275 points to my opponent.  So instead I spoiled my own test by always forming my own table.  I suspect that the advantage of going first may have overshadowed any advantage my strategy was offering over the high quality play of my opponents.<\/p>\n<p>Finally, and perhaps most importantly, there&#8217;s almost certainly something wrong with the Super Farkle dice.  I detailed why I believe this to be so on the Farkle review page at Facebook.  Here&#8217;s the text from that review:<\/p>\n<div style=\"margin-left:30px;margin-right:30px;font-size:90%;font-style:italic;\">\n<p>This game is quite nice; but there is a serious problem. The probability of rolling a 6-die FARKLE is exactly 1 chance in 43.2. You can find this calculation all over the web. Here&#8217;s one professor at Michigan Ann Arbor that shows the calculation: http:\/\/notaboutapples.wordpress.com\/2009\/07\/27\/multinomial-coefficients-and-farkle\/<\/p>\n<p>Apparently I&#8217;ve played about 180 games of Farkle, but I&#8217;ve never once thrown a 6 die Farkle. If you assume a typical game has 15 turns, then that&#8217;s 15 x 180 = 2700 6-die rolls &#8212; and that&#8217;s not even considering hot-dice rolls. The probability of not throwing even one 6 die farkle in that many rolls is exactly:<\/p>\n<p>(1-(1\/43.2))^2700 = .000 000 000 000 000 000 000 000 000 344<\/p>\n<p>If I&#8217;m counting my zeros right, that&#8217;s less than one chance in an octillion. Yes, octillion is a real number &#8212; a very very big number. So I suggest there is something wrong with the dice. Can I be sure there&#8217;s something wrong with the dice? Of course not, but I can say this. According to wikipedia, the visible universe is about 92 billion light years across. And 1 light year is about 6 trillion miles. And there are 5280 feet in a mile. If you lined people up one foot apart (you&#8217;d have to use skinny people) across our entire visible universe; and then sat them all down in front of their own laptop playing farkle; and had them all roll 6 dice over-and-over only stopping when they had their first 6-die farkle; then you&#8217;d expect about ONE of them (yes just one) to go as far as 2700 rolls without farkling. I suppose I could be that one person&#8230;.uhmmm&#8230;yeah&#8230;right.<\/p>\n<p>Maybe some manager made a marketing decision that 6-die farkles just annoyed people too much and the developers were simply asked to reroll the dice one time when a 6-die farkle showed up. Or maybe they are just using a really bad random number generator for their dice rolling engine. Or maybe there&#8217;s something more insidious going on. But something is surely amiss.<\/p>\n<\/div>\n<p>Interestingly, shortly after I posted this review, I was mysteriously logged out of Facebook and subsequent login attempts were denied.  Coincidence?  In any case, my foray into Super Farkle play is ended.  I played enough games to at least see that the strategy was doing very well &mdash; and was highly consistent with the play of seasoned Farkle <span style=\"text-decoration: line-through\">addicts<\/span> veterans.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I modified my Zilch strategy generation software to model the scoring rules for the Super Farkle game available at Facebook. I wasn&#8217;t previously a Facebook user so I created my account just to try out my strategy. Over several days, &hellip; <a href=\"https:\/\/www.mattbusche.org\/blog\/article\/crooked-dice-in-facebook-super-farkle\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/posts\/22"}],"collection":[{"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/comments?post=22"}],"version-history":[{"count":1,"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/posts\/22\/revisions"}],"predecessor-version":[{"id":23,"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/posts\/22\/revisions\/23"}],"wp:attachment":[{"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/media?parent=22"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/categories?post=22"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.mattbusche.org\/blog\/wp-json\/wp\/v2\/tags?post=22"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}