Strategy Tutorial

The Farkle Strategy Generator outputs tables like the one below. Each cell of the table represents a different turn state given by the number of points you've so far accumulated on the turn and the number of dice you have left to roll. Some of the cells have an asterisk in them: these are simply unreachable states — just ignore them. The other cells have a number in them. The numbers represent the desirability of your turn state with higher numbers being more desirable. If you have multiple scoring options available for a roll, then always choose the scoring combination that moves you to the most desirable state. If your new state is green you roll again. If it's red you bank. That's really all you need to know, but the remainder of this tutorial will walk you through a simple turn to make sure the ideas are clear.

Turn Score Number of Dice to Roll
6 5 4 3 2 1
0 20 * * * * *
50 * 13 * * * *
100 * 14 6 * * *
150 * * 9 2 * *
200 * * 11 4 1 *
250 * * * 7 3 5
300 38 * * 10 8 8
350 41 23 * * 12 12
400 45 26 17 15 15 15
450 49 29 19 16 16 16
500 53 32 22 18 18 18
550 57 35 25 21 21 21
600 60 39 28 24 24 24
650 63 42 31 27 27 27
700 66 46 33 30 30 30
750 69 50 36 34 34 34
800 71 54 40 37 37 37
850 74 58 44 43 43 43
900 77 61 48 47 47 47
950 80 64 52 51 51 51
1000 83 67 56 55 55 55